What an outstanding game. I’ve had this game since it was released, but never played it until now. Too much work, family stuff and covid-19. Anyway, we all loved it and are dying to play again. Soon, Amy, soon.
My friends and I played OCS Burma two days ago. Hardcore war game and not what I usually play, but a friend of mine insisted. It was enjoyable and I’ll have another go soon.
The observant viewer will notice the poor image quality. My phonecam lense is damaged, alas. Need to get a new one and
I had my Twilight Struggle baptism yesterday. Just a beautiful game. I’ve had it for years and have made countless appointments to play, but something else always came up. Anyway, love how the creators (for this is how they shall be known from here on after into eternity, blessed be) balanced the game. Historical events are well blended into the gameplay. Good stuff. Go play.
I haven’t played any computer or phone games for about half a year now, but last week I succumbed to temptation and bought a mobile game (Editor’s choice, glowing reviews and all that jazz) and it turned out to be incredibly boring. I must be getting old and grumpy. Here’s my review on Google Play:
Crashlands – Review
It runs well and doesn’t beg for more money (apparently that’s necessary to point out these days) but it’s WAY too long and repetitive. Endless grinding (harvest, kill, fish) in order to build whatever is the next minute variation of a tool. When you’ve played this game for 15 minutes you’re basically playing the same game over and over, except that things change color and have different numbers attached to them. And that’s it. howlongtobeat.com lists the game as taking 40-50 hours to complete and that’s a hell of long time for such simple mechanics. Sure there is a story (Evil guy steals your stuff. Go through a bunch of quests and defeat said guy in the end) but I’d much rather read a book than go through all the endless grinding in order to find out what happens next. So yeah, if the game was pay-per-month, I’d get all the grinding from a business perspective (but I wouldn’t like it) however, it makes little sense to me in its current format. All in all it’s endless repetition with little variation and just not very much fun.
I won’t be including this week in my efforts to reawaken myself as I’ve been McJobbing my days away and ‘Ólavssøka’, the Faroese national holiday, begins today. I might be donning a national costume tomorrow, time will tell. My girlfriend has an insanely beautiful costume. I have to try to keep up.
We played Reiner Knizia’s Lord of the Rings board game for the first time earlier this week at this location:
One of the smallest houses in the Faroe Islands, I’m sure. My childhood friend, Gudmund, rents it. He’s a filmmaker and finished a music video just a few days ago. Check it out here.
I’ve been playing Starflight lately on an awesome piece of software called WinUAE. It’s an Amiga emulator and it works flawlessly.
So if you used to play Amiga games in the before time and regularly feel those waves of nostalgia crashing down on the present moment, why not satisfy your volatile mind with a bit of retro-gaming? Hey!
Hmm, I don’t have enough time to write anything sensible about this topic, so I shall return to it at a later date. I will leave you with a screen dump of Starflight, which I used to play endlessly about 20 years ago. I used to find that statement with “many dirty joke” enormously funny when I was a teenager. Still do, I’m afraid.
See you later, me hearties.